![]() ![]() Though sometimes battles can seem easy, there are a fair share of encounters that will keep pilots on their toes. And between the secondary weapons and special abilities, combat is consistently exciting. Varying shield types give reason to switch between weaponry which results in a dynamic playstyle. The gameplay here is by no means a simulator, and controlling the ship provides gratification without frustration.Ĭombat is straightforward, with the player encountering different types of creatures, machines, and ships as enemies. Flying feels crisp and precise during claustrophobic stations or the vast expanse of space. They would remiss not to, as it is by far the best part of the experience. Regardless of the situation, ROCKFISH games manage to tout the face-paced flight combat of their sci-fi shooter. Gameplay – A Well-Oiled Machine Flight & Combat All in all, the adequate story provides a reason to move forward and engage with the compelling galaxy. During those times, I found myself wishing those beats could have been told while flying. Cutscenes, however, are somewhat tedious even with the vivid art. It captures a feeling akin to the conversations in Star Fox. While a bit cliché, the dialogue between characters during flight is entertaining. Throughout the sequel, he teams up with a ragtag group of strangers to save his friend and escape from the law. The central character is a surviving clone pilot from the first game and currently on the lam. The team at ROCKFISH manages to do a lot with a little, and certain aspects evoke an endearing nostalgia. As an Early Access action RPG, players should not expect a groundbreaking narrative. It is of little surprise that the shooter’s highlights lean towards gameplay verses story. 3) Graphics & Audio – Warp Five Story – Scrappy but Charming ![]()
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